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Korvara Immersive 'Fast' Travel - Carts & Boats
#6
(04-10-2024, 06:56 AM)saikyogroove77 Wrote: We should just make another mage's guild or change the crystal fast travel
Honestly, yeah. "I wanted to buy a book" or "I wanted to buy a shitload of priest's vestments and then shred them for shiny pieces of metal" isn't good justification for going on a several days long journey across a continent. Just give us a way to ICly justify why town-hopping is so quick like it was in G6.

Make Korvaran mage's guild uninvolved with politics too, so any conflict between nations doesn't bunger up the fast travel. That, or just remove the cooldown on Nema teleports, since every town has a Lvl 10 dungeon on the same map. Either way, it'd give a way to ICly justify town-hopping easily because again, nobody except a professional trader or a collector is going to travel by cart or foot for several days just to buy some neat little doohickey.

Not like supply lines would be bungered and made simple - just like how trade on G6 still involved ships, could just say that whatever teleport method used (be it Nemalyth or a neutral Mage's Guild) can't transport large quantities of goods, just people and whatever they can carry.
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RE: Korvara Immersive 'Fast' Travel - Carts & Boats - by the REAL Minos Prime - 04-11-2024, 10:27 PM

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