Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Windswept Gi-Rework
#1
As a Rebell against the idea of 1 attack evade buffs I would like to suggest a change in windswept to better please Dodgers needs in the mage sections of things.

New Effect:
Gain +3 Evade for every Sylphid Spell you cast, caps out at 20  (so thats 7 Spells to cap out on here. 5 if we do +4 Evade per cast)

Embroidered Windswept:

Gain +4 Evade for Every Sylphid Spell you cast, caps out at 25 ( 6 spells for +24 evade, and the last evade need the 7th cast. 5 casts with +5 Evade per cast.)


Duration I personally would set to something long or perma even. Numbers can be adjusted, but I think most people are alright with a slightly slower build up passively, for having a better buff at the end. Mages could need a little bit of dodge support. Most wind mages will start with a Talvyd enchant, so the first cast is free. Buff should be cleansable.
Reply


Messages In This Thread
Windswept Gi-Rework - by Shujin - 04-14-2024, 10:40 PM
RE: Windswept Gi-Rework - by saikyogroove77 - 04-15-2024, 04:25 AM
RE: Windswept Gi-Rework - by Poruku - 04-15-2024, 08:23 PM
RE: Windswept Gi-Rework - by Cogster - 04-18-2024, 02:29 PM
RE: Windswept Gi-Rework - by Shujin - 04-18-2024, 06:19 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)
Sigrogana Legend 2 Discord