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Characters of a greater fortune
#1
I have long since been of the mind that SL2 handles player strength very very poorly for a roleplaying medium.

Keeping things brief-- My suggestion is two fold. Feel free to skip the explanation and respond with awful no good terrible opinions below.
  • GM's are permitted to play stronger characters, characters with mob-profiles, higher levels, event tool buffs etc if it is narratively poignant.
  • Players are allowed to character app for level-cap increases in the same capacity as the background apps of now.

Why?

Saying nothing of the homogeneity of SL2 power scaling, the PvP is inherently toxic to the player's creative freedom. Some players (wrongly) believe the PvP is to be or even is a competitively viable game in and of itself; too any player with a degree of understanding will know it is not so. This game has never been balanced comfortably, most things you can pick up are not viable under any level of scrutiny; and most mechanical fantasies can not be enacted without sacrificing theme or presence in someway. On G6 this was on the tame end custom tome swords, on Korvara god knows.

If you want to play a character of a higher narrative strength, the due diligence is giving them a strong build first, and oftentimes what is meta or even viable is not what meshes well with the character. What if you wanted to subject yourself to kensei? Or a Salamandra? Do you just accept every loss that comes your way while trying to convince people otherwise?

In the past this has been blamed on vague 'Metagamers' and 'Ungas' etc. An arms race where to remain sovereign in the sanctity of your character you must be prepared to deal with the RM / Engi / Whatever that will attempt to cheese you for mechanical gain. Jobbing is Jobbing, and playing any sort of greater character requires you to engage the rat race in some capacity. I think at the very least, some ought to be exempt from this because;

It is basically already happening.

One of the initial TENETS of event-minning was that EM characters would not feature outside of eventmin activity. A very dumb rule that corrodes organic storytelling for the sake of maintaining the homogeneity. It has not been followed; nor do I believe it ought to be, the expectation of these characters breaking immersion is not one being represented.  

There is a not-gay way for this to be done; But please comment kings. This is an idea with flaws.
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Messages In This Thread
Characters of a greater fortune - by FatherCrixius - 04-18-2024, 05:22 PM
RE: Characters of a greater fortune - by Ray2064 - 04-18-2024, 06:33 PM
RE: Characters of a greater fortune - by Shujin - 04-19-2024, 12:11 AM
RE: Characters of a greater fortune - by Poruku - 04-19-2024, 12:41 AM
RE: Characters of a greater fortune - by Cogster - 04-19-2024, 03:15 AM
RE: Characters of a greater fortune - by Ham - 04-19-2024, 07:24 AM
RE: Characters of a greater fortune - by caliaca - 04-19-2024, 09:56 AM
RE: Characters of a greater fortune - by Ray2064 - 04-19-2024, 12:55 PM
RE: Characters of a greater fortune - by Miller - 04-19-2024, 10:05 AM
RE: Characters of a greater fortune - by Poruku - 04-19-2024, 02:53 PM
RE: Characters of a greater fortune - by Rendar - 04-19-2024, 04:31 PM
RE: Characters of a greater fortune - by lalchi - 04-20-2024, 04:24 PM
RE: Characters of a greater fortune - by Poruku - 04-20-2024, 08:35 PM
RE: Characters of a greater fortune - by Snake - 04-20-2024, 09:11 PM
RE: Characters of a greater fortune - by Blissey - 04-20-2024, 09:58 PM
RE: Characters of a greater fortune - by Balor - 04-26-2024, 07:23 AM

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