(04-19-2024, 03:15 AM)Cogster Wrote: I'm not sure how much weight my words have. But I'll keep it kinda brief, just to voice my own issues with the game. A gripe I've got is that people that have either been voted in through their roleplay or worked narratively for their position as a figurehead kind of don't actually really represent character strength that well.
You'd imagine that trying to fight the leader of a nation in a fantasy setting, a fantasy universe, would be kind of difficult. But you can just end up slotting in something like Engineer and you can kind of win most one on ones with some basic game knowledge.
Just a thought on this. I'm not sure it follows that these characters are stronger narratively than others. Like Harklan getting elected in was elected because of his policies rather than because he's the strongest Telegradian or something.
It was mostly the same with Dahlia- at her base, she's just a frail girl who can shoot bow good. There was nothing special strength wise about her ascent, and similar for Iosefka.
But I really get the vibe of like your last sentence? It **does** feel really cool for fantasy leaders to be dope and yoked, what about the thought of something like a relic system? Like make the Blade of the Premier an actual unique item that's strong or something.
This way we could reflect that power of being a figurehead/lead while also keeping the idea that these ascents aren't necessarily strength based. Could also expand it to the app system like goose was talkin' about to have new guilds and stuff be able to app for them with their leads.
Just musin really