I think the range is over-valued, considering the existance of something like spine whip, not to mention hanging and such. I think if it only added 1 range, 5 power, 10 weight, and no negatives, it would be a good part. If it also did a greatweapon transformation however, it should give something like -5 hit because that sounds really powerful otherwise tbqh. BKs suddenly getting a free 15 hit is a little saucy for my taste, considering they're already a good class. This would be the optimal part for literally any bk, unless they have BW issues. I think it should be a solid part, while allowing high guile users to get good use from it, without being the default choice for stacking hit on a build that has the default 10-15 guile. This is also a really nice buff to gigantys
Making weapons into "great" weapons
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Making weapons into "great" weapons - by ItsSomeone - 04-28-2024, 03:52 AM
RE: Making weapons into "great" weapons - by Toffee - 04-28-2024, 06:11 PM
RE: Making weapons into "great" weapons - by Poruku - 04-28-2024, 07:02 PM
RE: Making weapons into "great" weapons - by ItsSomeone - 04-28-2024, 10:00 PM
RE: Making weapons into "great" weapons - by Poruku - 04-28-2024, 11:17 PM
RE: Making weapons into "great" weapons - by ItsSomeone - 04-29-2024, 01:25 AM
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