04-29-2024, 06:59 AM
If there is one, singular, thing I would buff about this class?
It would be to make friendly summons dying not immediately tank your tactician rank back to the worst possible score.
"Oh no! My ruler buddy summoned a cake and turned it into a queen and a BOMB! Oops. My SSS ranking is now a D ranking!"
This class, quite literally, hates Engineer, Summoner (all of it), Ghost (Wraithguard!), and Ruler. It VISCERALLY hates Ruler.
Oh. It also hates multi-hits because Multi-hits of more than 10% of your HP (Guns say hello) will tank your ranking into the dirt more than a single axe attack that does the exact same amount will. I would much rather see "Losing Tactics Rank" from taking damage be reduced to One Instance Per Damage Tick. This would affect things like multi-hit guns, multi-hit spells... etc etc.
It's just a weird oddity, and I know the code already exists for this specific thing in the game already, because Armor of Nails doesn't proc a bajillion times if someone shoots you with a gun.
It would be to make friendly summons dying not immediately tank your tactician rank back to the worst possible score.
"Oh no! My ruler buddy summoned a cake and turned it into a queen and a BOMB! Oops. My SSS ranking is now a D ranking!"
This class, quite literally, hates Engineer, Summoner (all of it), Ghost (Wraithguard!), and Ruler. It VISCERALLY hates Ruler.
Oh. It also hates multi-hits because Multi-hits of more than 10% of your HP (Guns say hello) will tank your ranking into the dirt more than a single axe attack that does the exact same amount will. I would much rather see "Losing Tactics Rank" from taking damage be reduced to One Instance Per Damage Tick. This would affect things like multi-hit guns, multi-hit spells... etc etc.
It's just a weird oddity, and I know the code already exists for this specific thing in the game already, because Armor of Nails doesn't proc a bajillion times if someone shoots you with a gun.