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Boulder Breakdown
#3
Well, the reason some items have materials is because they're craftable, thus have a chance to drop (some) of the materials it takes to craft them.

So if we ever got a lot of these items crafting recipes we'd also see far more materials generated from breaking them down in the wild.

Though the material issue is a whole 'nother can of worms with how so many things are exclusive to chests or breaking down random drops, as we're still missing organic sources for a lot that G6 used to have (Zoa dropping from Barghests, Spirit Chains from Spectres, etc).
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Messages In This Thread
Boulder Breakdown - by Trexmaster - 06-17-2024, 11:51 PM
RE: Boulder Breakdown - by Collector - 06-18-2024, 04:06 AM
RE: Boulder Breakdown - by Trexmaster - 06-18-2024, 04:25 AM

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