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On the topic of G6, Optimization and the Server Chugging to a Halt
#6
I think ultimately we shouldn't touch things based on speculation about what does and doesn't cause lag. We could assume that G6 is dragging the game down with all these things, but we just don't know that, and changing things there on assumption alone would be a relatively odd thing to do.

I'm sure the lag issues are something Dev can look into, and for all we know it might be due to unoptimized stuff in EM code, which is why events in particular are heavy on the lag. But even that's speculation, and while I do think it should be looked into for what the problem is, I don't think we should be going about it touching stuff we don't definitively know is the problem.
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Ending 145: Disappointed in Humanity
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RE: On the topic of G6, Optimization and the Server Chugging to a Halt - by WaifuApple - 06-30-2024, 03:57 PM

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