07-08-2024, 11:20 AM
every invocation should be a map wide evade ignore then the game can truly be balanced
Flash of Light enables you to get this off in one round; Photon Ring into Solsphere is a valid combo but costs Sol Charges and positions them closer to you; it is heavily more momentum efficient for damage but sometimes the positioning and cost involved can be a detriment.
Certain ranges and sometimes the AoE it can deal makes it a preferable option. It's not going to be better than casting a spell three times, nor should it ever be; unless people actually want to relive pre-revamp isenshi all over again.
Just make it more consistent with other combos, increase glowing duration so its less awkward on non-flash combos to utilize and I dunno, maybe give it slightly more damage on glowing? Or more range to amplify its niche.
As is, it's more or less just a solid option for flash SB/DH to burn Blazing Sol on for really big numbers and hitting people from a decent range.
Flash of Light enables you to get this off in one round; Photon Ring into Solsphere is a valid combo but costs Sol Charges and positions them closer to you; it is heavily more momentum efficient for damage but sometimes the positioning and cost involved can be a detriment.
Certain ranges and sometimes the AoE it can deal makes it a preferable option. It's not going to be better than casting a spell three times, nor should it ever be; unless people actually want to relive pre-revamp isenshi all over again.
Just make it more consistent with other combos, increase glowing duration so its less awkward on non-flash combos to utilize and I dunno, maybe give it slightly more damage on glowing? Or more range to amplify its niche.
As is, it's more or less just a solid option for flash SB/DH to burn Blazing Sol on for really big numbers and hitting people from a decent range.