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Simulation Vs. Storytelling
#5
I'll share my own feelings on the matter unprompted, mostly because I feel like it, and can somewhat recognize myself in one of the presented categories.

Before SL2, which is to say on prior RP games I've played, I always mostly approached RP as sort of improv. Create a character that's a bit of a blank state, and figure it out along the way according to the things they'd go through and the connections they'd make,and most importantly, depending of how it felt natural to play them at the time.

Arriving in SL2, I felt kind of small compared to characters who's authors seemed to have it more 'figured out' - with somewhat expected narratives, character arcs, eventlines, stories, hooks, with much more RP guidelines , and community expectations set in stone than what I was used to before.

I sort of can't really bring myself to be anything but an 'actor.' The thought of having to put that much conscious effort and turn something that I consider fun mindless escapism into what's essentially homework, or just an extra responsibility that I know I won't see through (I doubt others feel the same way about it, mind, I'm just a very unmotivated and lazy person in general) sort of drains any fun I'd otherwise have out of simply playing with my character how I feel like doing at the moment, to sort of just roll along the wave without feeling obligated to meet certain objectives I doubt I'd ever reach.

The moment I've to ask myself 'how should I act with this character' for more than a minute rather than knowing how to respond to what's thrown at me is when I start to dissociate myself from them, ergo, find them extremely awkward to play.

Something I do miss from earlier Korvara, as was stated, was the somewhat more spontaneous, and arguably chaotic feeling it had that resonated better with my preferences. For things to simply happen without the immediate reflex of going through two group chats, five DMs, GM approval and an EM to then hope you'd get no pushback on whatever idea were going for and not to step on any toes.

Any sort of attempt to change to the status quo is OOCly now seen as an inconvenience at best, and at worst, I'd just refer to the replies that Polk got to his antag threads.

I kind of just miss things feeling... Organic, I guess, and I wish that was more people 's cup of tea. Kpec sort of resumed my thoughts.



Tldr - Fuck you Miller
066: Birth of the Robot Emperor
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Messages In This Thread
Simulation Vs. Storytelling - by Sawrock - 07-14-2024, 07:20 AM
RE: Simulation Vs. Storytelling - by Neus - 07-15-2024, 02:17 AM
RE: Simulation Vs. Storytelling - by Trexmaster - 07-15-2024, 03:38 AM
RE: Simulation Vs. Storytelling - by K Peculier - 07-15-2024, 12:24 PM
RE: Simulation Vs. Storytelling - by Ray2064 - 07-15-2024, 01:48 PM
RE: Simulation Vs. Storytelling - by lalchi - 07-16-2024, 08:48 AM
RE: Simulation Vs. Storytelling - by MegaBlues - 07-16-2024, 01:52 PM
RE: Simulation Vs. Storytelling - by WaifuApple - 07-16-2024, 03:45 PM
RE: Simulation Vs. Storytelling - by CuteRedCrab - 07-16-2024, 04:29 PM
RE: Simulation Vs. Storytelling - by Shujin - 07-19-2024, 09:24 PM
RE: Simulation Vs. Storytelling - by Skimmy2 - 07-20-2024, 06:59 AM
RE: Simulation Vs. Storytelling - by Turadis - 07-22-2024, 04:21 AM
RE: Simulation Vs. Storytelling - by WaifuApple - 07-22-2024, 05:39 AM
RE: Simulation Vs. Storytelling - by Neus - 07-22-2024, 05:23 PM
RE: Simulation Vs. Storytelling - by Snake - 07-23-2024, 08:36 PM
RE: Simulation Vs. Storytelling - by Shujin - 07-25-2024, 04:28 PM
RE: Simulation Vs. Storytelling - by Snake - 07-26-2024, 06:42 PM
RE: Simulation Vs. Storytelling - by Snake - 07-26-2024, 11:29 PM
RE: Simulation Vs. Storytelling - by Skimmy2 - 08-08-2024, 07:55 AM

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