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Additional Starter Weapons
#6
(07-21-2024, 11:06 AM)Miller Wrote:
(07-19-2024, 03:58 PM)Toffee Wrote:
(07-18-2024, 07:41 PM)Raigen.Convict Wrote: How about every class unlock weapon of a low level? Boxing gloves and wrench and a solblader compatible weapon maybe monk priest staff
This just sounds like bloat to me. Not every promo class needs its weapon available at the start, imo.

Why not? Having class unlock weapons available at the start makes the game more accessible to new players who don't know the game all that well. It doesn't really harm anyone to have it there.
Agreeing with Miller, and plus, do you know how many times I've had to grind and beg people for niche weapons to unlock a class? It's actually kinda nuts.  Korvara drop rates are not fair and the chances of you scoring a katana even if there's SO MANY is slim... Boxer? Just boxing glove... Hah, good luck man... Engineer's wrench? EXTRA GOOD LUCK! Solblader faith scaling weapon? Tomes don't count buddy, forever a soldier.
It's beyond irritating knowing what you need and grinding as a base class and in worse case scenario, both promos needing specific weapons to promote and leveling to the 50's while not having your promo classes due to weapon requirements... it happens too often. And begging players while it can work, sometimes doesn't...I've been in the scenario it doesn't many times.
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
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Messages In This Thread
Additional Starter Weapons - by Sawrock - 07-18-2024, 02:41 AM
RE: Additional Starter Weapons - by Autumn - 07-18-2024, 04:29 AM
RE: Additional Starter Weapons - by Toffee - 07-19-2024, 03:58 PM
RE: Additional Starter Weapons - by Miller - 07-21-2024, 11:06 AM
RE: Additional Starter Weapons - by Raigen.Convict - 07-22-2024, 03:47 PM
RE: Additional Starter Weapons - by Miller - 07-23-2024, 01:24 PM
RE: Additional Starter Weapons - by Snake - 07-25-2024, 07:25 PM
RE: Additional Starter Weapons - by Poruku - 07-25-2024, 07:43 PM

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