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Certain Defeat
#2
I'd rather make Badly Wounded something that knocks the player out next round. Being defeated in combat should be final and those extra padding such as 'Certain Defeat' break immersion. It's hard to take that status as anything but a magical "please sit down and don't stand up, rp accordingly" that is way too mechanical and unexplainable.

So basically, why not make Badly Beaten something like this:

Quote:Badly Beaten

On the brink of unconsciousness. Momentum is reduced by LV (-1 LV every round start). At the start of your turn, if your HP is at less than X% of its maximum, it will be set to 0 and your turn will be skipped. (Min LV = 0, Max. LV = 5, X = 50 + 9 * LV)
- Basically, fusing Certain Defeat with Badly Beaten and making it a matter of if you want to make someone stand up, they should be at least healed to a certain threshold, instead of spam reviving someone to make fights longer. So healers must dedicate to nursing someone up if they're fighting again; otherwise, they only got at best 1 shot before they go down.

Quote:Die Hard

You're hard to pin down. If you take any damage that would put your HP below 1, any further damage is ignored until the end of the round, but for each enemy that attack you during Die Hard, you will gain/power up Badly Beaten LV2 for 5 rounds. (Once per enemy, per attack).
- Making this just be what the idea of 'bouncing back' should. It's also way more anime to stand there and withstand the deathblows only to flop later if you're not healed up in time.

Quote:General estimates for Badly Beaten application:

- Badly Beaten is applied when an enemy is revived.
- Different revive skills should inflict different levels of Badly Beaten. Things that revive multiple people (Mass + Second Chance, Phoenix, etc.) should leave someone with a higher level of Badly Beaten (LV3-4), while single-targeted revives (Sal Volatile?, Phenex's Racial Revive, Field Medic, etc.), should be less. (LV1-2)
- Checkmate should inflict Badly Beaten LV5 if it defeats an enemy, for 10 rounds.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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Messages In This Thread
Certain Defeat - by Poruku - 07-25-2024, 09:20 AM
RE: Certain Defeat - by Snake - 07-25-2024, 02:52 PM
RE: Certain Defeat - by Autumn - 07-26-2024, 06:04 AM
RE: Certain Defeat - by Poruku - 07-26-2024, 08:30 AM
RE: Certain Defeat - by Autumn - 07-26-2024, 05:14 PM
RE: Certain Defeat - by Rendar - 07-26-2024, 11:17 AM
RE: Certain Defeat - by Shujin - 07-28-2024, 07:59 PM
RE: Certain Defeat - by zericosmic - 07-29-2024, 11:08 AM

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