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Trait: Master of Tools
#1
I would generally like to see more traits, that help non-combat characters get their things going and gathering in general consumes a lot of time. So I would like to see something like:

Master of Tools (trait)
Requirement: Workhorse (trait), 5 Points in: Lumberjack, Fieldworker, Miner, Trenchman

Effect: You are a master of Tools, no matter the work, you are the right person for it! Decreases Stamina cost of each tool by 1 (Minimum 1) and additionally increases work speed of Woodcutting, Mining (I guess only the nodes), Hoeing and Digging by 25%.


Means woodcutting would cost 2 stamina per chop, with a normal axe, 3 with rockdirt, 1 with arctic etc. 


I just would like for my gather/artisan characters to get some ways to build themselves, so far we only really have Workhorse (and Divine Eyes if you wanna count human exclusive)

Some traits to increase the yield would also be cool, but with the above, I would already be happy, everything that saves time really.
[-] The following 1 user Likes Shujin's post:
  • lalchi
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Trait: Master of Tools - by Shujin - 08-06-2024, 11:31 AM

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