(08-10-2024, 07:08 AM)Shujin Wrote: 1.) (...)
It became alot better once I knew the Lore and System by basically second nature and became even enjoyable and was able to Wing a lot of things. I know SL2 has a few weaknesses over the full text one, that I played in terms of presentation and worldbuilding, and I know thats a unique challange for an EM by itself. Though I would out of curiosity ask, how much experience you have to deal with the players, how many events you have roughly run, and how much experince you have with EM in game and if there was any prior experience in GM in other tabletops?
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I've been EM since before Korvara exist.
Ran several event over G6.
Was in charge (with Filia) on the Snabd event.
Ran several player request event on Korvara as well.
And of course do the random small funny things like mimic chest.
I help other EM on their event when i'm available and they request help.
SL2 is not my only experience.
I've ran several text based roleplay. Have one in preparation right now in a french server.
And i have as well been GM in few tabletop RPG.
(08-10-2024, 07:08 AM)Shujin Wrote: 2.) (...)
3.) (...)
Nothing to add.
(08-10-2024, 07:08 AM)Shujin Wrote: 4.)
Uh without throwing shade at you... But a bear chase is really not what I have in mind when I talk about smaller scale events. Too small! probably got nothing to do with the 2 invovled players...Unless they were like hunters and you played out that little scene for them, but given that they ran I have my doubts about that... Like this to me just sounds like an experience born from Inexpereince, if you know what I mean? Obviously I have no details, just going off the few words you shared about it.
It's smaller than what you asked. But if THIS had this effect, it tells a bit.
The bear didn't appeared randomly. I actually played out the bear because of a player action and i decided to prank them with a wild bear. There was a context.
I made a ping (unfortunately at the wrong place). Because trouble caught NPC guards. And as EM, i gotta set a natural environment with the thought that the game doesn't just have the 2 player, but also other players around in capacity to react.
Even if the bear was meant for those 2 players AT START. I am still making a scenario in a table with 60ish players around.
As said. My standards is a natural environment.
If the bear has a goal set and the player runs. It's natural for the bear to chase.
If trouble runs into NPC Guards, it's natural for those guards to act.
And if NPC Guards acts upon hostility, it's natural an alert is given.
If I don't do this. If i don't make the surrounding react to the happenings. It breaks the whole purpose of having a player actions having any meaningful results. Positive or negative.
If it almost became a shitshow, it's not because players were upset to have a bear run into them.
But because the players who had reasons to act upon the bear attacking the border, wasn't let known.
The player answering to the NPC guards alert in the end, was a high rank player who has authority over guards and has every reason to step foot in, cause it's part of their job.
In the end, situation was solved peacefully. No harm done in final. And all players had chance to apply their RP and play their characters accordingly.
(08-10-2024, 07:08 AM)Shujin Wrote: 5.) (...)Nothing to add.
(08-10-2024, 07:08 AM)Shujin Wrote: To finish the point off: I am going to steal the word "understable", cause I think that's the perfect word to describe this community and I think it's a funny typo.
ME ENGLISH VERY GOOD !