Changing it to % Fire ATK would be worse in typical use cases and way better off in min-max'd scenarios, so I'd rather not go with that personally.
90 Fire ATK + 10% is only 99; even if I assume 140% Fire ATK scaling (which is not the norm), that's only a bonus of 12-13 damage.
90 Fire ATK + 10% is only 99; even if I assume 140% Fire ATK scaling (which is not the norm), that's only a bonus of 12-13 damage.