Much of the dissatisfaction within ghost about axes come from the lack of basic attacking skills within it's kit that are exclusive to axes, Reaper Scythe deserves to be as it is but Cut Down is basically a dead slot, more like Duelist lacks Axe support as well, given that spears and swords get much better tools that help them actually attack things beyond 1 range such as Sidecut or Couloir.
Thus I don't really think Dark Imbue needs anything crazy, hell I barely even believe it needs a buff, but if you give it anything, give it back the 25 hit buff instead of just 15, and that'd pretty much set the skill back to where it was.
Its a hit buff and an on-hit effect at the same time, thats already crazy good, that rises above shit like Brine Blade or Elemental Augment in value quite immediately. Maybe it could be made to apply the on-hit effect to skills and spells outside of Ghost as well? Thats all I can see beyond simple numbers adjustments.
Thus I don't really think Dark Imbue needs anything crazy, hell I barely even believe it needs a buff, but if you give it anything, give it back the 25 hit buff instead of just 15, and that'd pretty much set the skill back to where it was.
Its a hit buff and an on-hit effect at the same time, thats already crazy good, that rises above shit like Brine Blade or Elemental Augment in value quite immediately. Maybe it could be made to apply the on-hit effect to skills and spells outside of Ghost as well? Thats all I can see beyond simple numbers adjustments.