11-18-2024, 04:41 PM
(11-18-2024, 08:17 AM)Lolzytripd Wrote:(11-18-2024, 07:59 AM)Caboozles Wrote: Just cap luminary at 99 will or so and then slap impure or other buffs that can shoot elemental attacks into the stratosphere.any single luminary evoker with just the class passives in going to dip over 100 willpower I hit 109, because I get the dragon queen shoes, a priest robe, and crocodile bands
Someone getting an extra 5 or 10 elemental attack off a (relatively balanced) skill isn’t the issue.
Someone waddling around with 150 pre-buff is.
, I equip a shock collar, a thunder whistle, and a topaz staff, I have both my chest and gloves enchanted with thunderheart, this pushes me to 135-138 (on a jupiter month)
I get a free 73 lightning attack from impure element and redgull, I can easily get an additional 25% by drinking G fuel's sponsored mind enhancer, these are if anything the actual problem, the easily pushing it into the 200's and then it has the potential to go higher if any ally gives me a myriad of buffs.
elemental attack gained from buffs, either buffed will or just a buff with elemental attack, I feel could be fairly lessened severely. I however oppose any notion of nerfing anything attainable without active combat buffs, as there are large concessions in the build being made to attain that.
The only “problem” with luminary is that unlike everything else in this game, there are no diminishing returns. Since it works off unscaled wil, you either gut luminary, or set a cap so people can still gain that (rather significant) buff of an extra 20+ elemental attack, or accept that you have to nerf six things instead of just one.