12-10-2024, 06:45 PM
(12-10-2024, 05:37 AM)Rendar Wrote: I'd go ahead and say Critters (when able to actually crit), do more than 70% damage than SWA users. Simply because (most) weapons have higher than 10% crit value, and (most) players have more than 10 GUI.. Which the highest SWA attack skill tenddddds to cap out at like.. 120%. Maybe 130%.I'd say the problem moreso boils down to SWA than crit : SWA scalings are kind of just...pitiful, and god forbid if your weapon doesn't /can't have 2H to pad it up. (Boxer comes to mind. And most of Monk's offensive skills actually, there's a reason it's relegated strictly to a crit/utility class.)
Not to mention things like Hanging that move you + crit attack. So you can move a LOT of distance and close in and actually get an attack. Which counteracts a really hard hitting status (Knockdown) which.. should halve most people's action economy. But.. with fleur.. Ope! They get 2 attacks still if you KD'd them and they're within range.
I think Amber did that comparison with a base Fir (100% Fire Attack, 100% SWA) with a 'relatively' fine Fire attack of, say, 60, and something like, LET'S SAY a Rising Tide (130% of SWA, that's about where most offensive skills cap at bar exceptions) , both coming from a 130 SWA weapon. (Something reasonable for a 2H'd thingmajing)
The former would get you 200 power, something somewhat decent, before things like Idol. The latter 169, much less glamorous.
Reaver's been mentioned to be a rather poor stance offensively, which I agree with. If you nerf crit to be on par with SWA, then you just. Kind of make everyone miserable, since the problem is more with SWA scaling stuff being strictly inferior than it's elemental counterparts, or crit.
066: Birth of the Robot Emperor