12-14-2024, 06:08 PM
Crit or any system with several elements at play will never be truly balanced.
It's just a matter of balancing 'fun' and fairness. I would rather have nothing change if it meant losing the third action.
This isn't to say I think crit evade = lower crit damage is the perfect solution. Just that I think CEvade in its current state is not fun in the slightest.
It's just a matter of balancing 'fun' and fairness. I would rather have nothing change if it meant losing the third action.
This isn't to say I think crit evade = lower crit damage is the perfect solution. Just that I think CEvade in its current state is not fun in the slightest.