12-14-2024, 07:42 PM
(12-14-2024, 07:25 PM)Caboozles Wrote: I'd actually rather this not be the case, because I'm a strong advocate of increasing survivability.
I'm aware this is a combination of Attune Grudge, but Filia was able to hit me with an unbuffed Dancing Shiv for 700 damage.
Crit damage currently is feast or famine, but if we're decreasing the chance of famine, we need to impact the ability to feast too.
Giving people the opportunity to not be affected by RNG just makes it rocket tag.
And I hate rocket tag.
Ideally C.Evade would be given equal opportunities in such a reality, yes. It's the conundrum of Hit V Evade except confirming a crit tends to kill someone way faster.
With how the system is currently built it's difficult to give any concessions without comprising one side of it, all we can do bar sweeping changes is level the playing field so that both parties have access to the tools necessary to function, whether it's hit/evade or critical/c.evade.
Success for one party shouldn't mean the other is either immediately dead or cannot do anything, but that's where we're presently at.