12-18-2024, 10:04 PM
(This post was last modified: 12-18-2024, 10:07 PM by Raigen.Convict.)
Idea I got:
Shark Teeth: Grants +5 water attack, acess to the maul skill and no longer consumes stamina to eat remains.
Shark skin: grants +15% water resistance and are no longer impeded by flooded water.
Shark fin: grants +3 movement while under Soaked status, and +2 movement on flooded water tiles. Additionally grants acess to dive while on flooded water.
These are all passive skills treated like racial equip skills. You can only take 3 remains based mutations at once. (As in if you eat 3 remains, those 3 are the racial pools you can choose from.)
Shark Teeth: Grants +5 water attack, acess to the maul skill and no longer consumes stamina to eat remains.
Shark skin: grants +15% water resistance and are no longer impeded by flooded water.
Shark fin: grants +3 movement while under Soaked status, and +2 movement on flooded water tiles. Additionally grants acess to dive while on flooded water.
These are all passive skills treated like racial equip skills. You can only take 3 remains based mutations at once. (As in if you eat 3 remains, those 3 are the racial pools you can choose from.)
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water