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Remember when evade was viable?
#18
"[url=http://www.neus-projects.net/viewtopic.php?p=5886#p5886 Wrote:Sawrock » Fri Mar 27, 2015 5:04 pm[/url]"]Have all autohits do an accuracy check. If they "hit", proceed as normal. If they "miss", they do half damage.

This doesn't sound like a terrible idea. Reminds me of 'save for half damage' from PnP RPGs.
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