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Remember when evade was viable?
#20
Or, remove dodge entirely, and make evade a generic damage reduction stat, mitigated by enemy skill. 50 cel vs 30 skill = 20 less damage, etc?

Bad idea? Probably. But more fair than dodge being useless as it is against most classes now (Biggest exceptions are Arbalest and MG, ironically) or the go to godly defensive skill.
*loud burp*
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