04-03-2015, 02:37 AM
I think it definitely deserves a nerf, and that any of these would be fine:
- Weapon charges giving +25% per charge, up to 6, and manual Charge Weapon giving 2 instead of 1. This would essentially halve the power of the combo. Still fits the current Excel theme in my mind.
- Leaving charges alone, but making Conversion Gloves only give a charge if you don't have one already. This would make the slots wasted if you don't use them to attack, making it a really balanced option. Doesn't fit the theme quite as much though.
- Leaving charges alone, but making Shock Collar deal around 10 damage instead. This keeps all the current power, but makes it more risky as someone can just be a total jerk and run around until you die. Fits the theme.