04-06-2015, 04:27 PM
"[url=http://www.neus-projects.net/viewtopic.php?p=6240#p6240 Wrote:Lolzytripd » Mon Apr 06, 2015 4:08 pm[/url]"]I thought that was hexer....
All I'm suggesting is A) knockdowns not being 100% all the time, strength being the most realistic stat to use against it
This is an indirect buff to BK, which I highly disapprove of considering they're already top of the game against melee classes and Arbs.
"[url=http://www.neus-projects.net/viewtopic.php?p=6240#p6240 Wrote:Lolzytripd » Mon Apr 06, 2015 4:08 pm[/url]"]
And B) when knocked down, characters being realistically debilitated, a 1 turn -100 to evade makes sense, its nowhere near as pure evil as what dnd does for when you are knocked down. (enemies get to roll their hit check twice)
This is a direct nerf to dodge. Dodge is barely viable to begin with now, so no, please don't.