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Otherworldly strategem
#12
"[url=http://www.neus-projects.net/viewtopic.php?p=6699#p6699' Wrote:Soapy » Mon Apr 20, 2015 4:19 pm[/url]"]1. So the only way to not get completely shut down by one passive literally every BK has is to be a master of many weapons? Sounds healthy for roleplay.
2. The only sword skill worth taking is Sanguine Star, which does as much damage as Turnover without the knockdown, plus Crescent Rook needs a nerf anyway.

1a. Yes, clearly one must master the use of numerous types of weapons, and not take the smarter option of having a single, secondary weapon type under their belt. Especially when everyone and their mothers can use a dagger.

1b. Stalemate still can't completely shut it down, unless you have horrendously bad luck.

1c. From a roleplay angle, if you think you can swing right into the Black Knight's advantage and somehow overcome them, you must be either very brave or very stupid. You would either clash with their weapon or hear a useless THUD coming off their armor. It's like trying to throw gusts at a VA Ghost and expecting them to break through their high magical defenses.

2a. Kensei has enough sword shenanigans to cover tackling a Black Knight, especially if you have the higher CEL. Shinken also provides long-ranged damage, and the dreaded Blazing Shinken setup.

2b. Sounds like spears are still good to go then.
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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