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Otherworldly strategem
#19
"[url=http://www.neus-projects.net/viewtopic.php?p=6708#p6708' Wrote:Neus » Tue Apr 21, 2015 12:19 am[/url]"]Stalemate does kind of fit into a category of does and doesn't, since it negates the attack, but it triggers when you are targeted for an attack. As for whether or not Ghosthand should stop it, maybe so? The hand slot is rather important and if you're willing to give it up to stop one skill then I think that's okay.
Except that you can also give up the hand slot to get a weapon that won't be Stalemated. Honestly, it seems like too much of a nerf to Stalemate to let Ghosthand bypass it; instead of people having to work with the consequences of a single weapon type, they can just swing it without a care in the world. While it might be going against the physical tank class, there's enough tricks to make the guaranteed bypass brutal. (Excel weapons, Power Gradation, Ether Invitation, empowered Riposte, Checkmate....) Mind you, most of those skills can be used with weapons that can already completely bypass Stalemate to begin with.

P.S. Kensei is well-equipped with skills that can bypass Stalemate's crap AND get around the Black Knight's defense. How you are unable to work with that is beyond me.
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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