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Class-based drop table adjustments.
#9
"[url=http://neus-projects.net/viewtopic.php?p=6889#p6889 Wrote:Chaos » Mon Apr 27, 2015 9:14 pm[/url]"]There is no excuse for someone overloading their shop with ridiculous prices. A few items? Sure, if they're noted and actually worth the cost. At least half of your inventory? You've lost your damn mind and your potential customers. If all you're going to do is put up a shopkeeper with a bunch of extremely overpriced items for the purpose of getting people to RP bargaining with you, then use the Marketplace forum instead of cluttering up the stalls. Five digits is considered incredibly expensive by the game's typical economy anyways.

Thank you, Chaos. I've been saying this for awhile. When the first screenshot I posted is the cheapest one in Cellsvich, and that's one of the cheapest parts of the selection, (IIRC everything else was well into the several thousands) there's an issue. At that point, you're seriously just wasting peoples' time for a glorified trophy case they won't ever buy anything from.

For comparison, I had a character I managed to LE on and get back to 57 without ever dying, and barely spending any money at all (LB/GS, long term self sustaining, not even using Inns outside of arena grinding for her Kigal.) They barely had 20k mura after all that. (To be fair, a decent chunk of time was spent with Black Beasts, maybe she could have squeezed out another 10k grinding instead of repairing) And that's counting the original 1-60 as well. It would take a fairly considerable amount of grinding at level 60 just to afford a single item at prices like 50k. On average, by level 40, I might have 4k mura if I never died, and at those prices, you really can't buy jack all.

At least you can buy a halfplate in Dormeho to help with Arena Grinding for Excel weapons to replace what you bought from Pink at level 1. Doesn't make it any less stupid, but it's something.

Oh, and I just remembered: One time, someone in OOC exploded when someone bought a 5k item from their own shop just to mark it up to an absurd price in another one. So yeah. Some people ARE apparently paying these prices, due to Profiteering like this.

"Mivereous" Wrote:Then level more as a Mage until you do. We get to LE to fix our problems later, not complain about them now.

If you'd read the thread, Dev had no way of 'fixing' this bug. And as I said,

And likely won't for a while. Since you find it so tedious to simply craft something repeatedly, imagine having to take out your 100 shop items that glitched on you, and reprice each one of them accordingly. Just as tedious, just as annoying to do.

My response to 3 should answer this. Somehow, people over-value Rustic and such to the 2353456241th degree (Rebellious Spirits: Worth 250(guessing); Sells for 30k. Can't do much about that other than go ask them why). Also,
Quote:If they don't want to bargain, then don't give them business.

Some houses start as a lawn or garden area before you enter the actual house part, and are where some people keep their shops. You could as easily be walking past their house on the street, and see this impromptu ghetto steam-punk yard-sale. It's also acceptable to say, "Hey, I'm here OOCly to check for nice things to buy and help support your murai situation." Just like how you've complained that not everyone going to Law's End to break down something is there as a villain or victim.

1) No. No more "just level as X" bullshit. 3/4 of the game's classes basically go ignored because of people levelling as classes they won't even use at 60. It's an RP game, and it's terrible RP to just change your established style so drastically into your career. If you want to min/max on your last LE, that's one thing, but I'm not going to stay OOC for all that time, and if a character ICly needs a class for whatever reason, they should damn well be able to unlock the thing. LE isn't an excuse to make things unavailable.

2) As I recalled, Dev had no way of returning lost properties and such, but I was under the impression it was fixed since there are items with properties in the shops.

3) Pardon my question due to not having a shopkeep of my own yet, but can't you just take the shop down and put it back up to clear out all the stuff that won't sell, put the stuff that will back in, and go NPC what won't? Seems a lot faster than manually adjusting every price in there. Or does it not work that way?

4) Then they should make it known. For example, I made a post once (may have been on the old forums) about my front Gardens being open to the public. Granted, no one ever comes because Chaturanga, but you get the idea.
*loud burp*
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