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Limiting Reductions
#7
I don't want to continue arguing over this but I will address one thing because I feel like you've completely missed the point I was trying to demonstrate with that math.

Quote:I see literally ZERO problem in Evokers having a COUNTER.

This isn't an Evoker exclusive issue, this harms all classes. I used Evoker as the example to demonstrate to people how even the most infamous class in the game for damage is reduced to a joke.

Now, go over the math but instead of 600 (which was an extreme value and not at all the norm), do it with something smaller, something typical and not extreme, like 100. Same examples as above, it was lowered to 17. Stacking reductions like this is unfair to everyone.
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