06-18-2015, 07:51 PM
so what you're saying is fight fire with fire or "balance by COMPLETELY unbalancing"
there's supposed to be a drawback for attempting to go for a wider range of stats; high risk, high reward, right???
i don't see why classes with slightly less specialized growths get to be objectively better than "min/maxed" growth classes by having a higher total growth
believe it or not if you spent as much time working WITH the system as you do AGAINST it (i.e. suggesting unnecessary changes) you might be able to better come to terms with why your ideas continue to sound..silly
why is hexer even considered hybrid?
why do verglas not need skill? EVERY class needs skill, thanks to the evasion changes
engineer's growths do not need a buff
why would you just throw 20% extra growth in one stat on monk? maybe 5% or even 10% but like. What are you doing?? that's adding an entirely different stat to their spread and i????
why would you give an anti-mage class more will?
why do you take the time out to write these things
there's supposed to be a drawback for attempting to go for a wider range of stats; high risk, high reward, right???
i don't see why classes with slightly less specialized growths get to be objectively better than "min/maxed" growth classes by having a higher total growth
believe it or not if you spent as much time working WITH the system as you do AGAINST it (i.e. suggesting unnecessary changes) you might be able to better come to terms with why your ideas continue to sound..silly
why is hexer even considered hybrid?
why do verglas not need skill? EVERY class needs skill, thanks to the evasion changes
engineer's growths do not need a buff
why would you just throw 20% extra growth in one stat on monk? maybe 5% or even 10% but like. What are you doing?? that's adding an entirely different stat to their spread and i????
why would you give an anti-mage class more will?
why do you take the time out to write these things
11 years of roleplay and would you believe I still have no idea what I'm doing