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Daggers skills
#2
Fray
Cutthroat
Deadly Arms
Backstab
Break Down

All these skills are dagger only, and the rest of Rogue/VA fits them perfectly.


The oh-so-common 'but u get void poiseng & die, make new promo!' complaint is completely invalid because:

1. How many dagger VAs even use the void?
2. Void Poisoning is optional roleplay.


Daggers aren't even remotely bad without VA/Rogue, either - generic attack skills exist (Repel, Hanging, Ether Invitation) and they have the bonuses of being immune to Stalemate, super lightweight (Fitting Form), and can make great ranged weapons (Shuriken).


To me, it just seems like people want classes that conform to their character's roleplay exactly, while making no effort to adapt things themselves, leading to things like people demanding the next Mage promotion be Cryomancer, when there are already three classes that can work as one more than just fine.
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