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Dungeon Suffixes
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A list of some possible BDP suffixes, and their effects. Any BDP can only have one suffix. Rare-ish (5-10%) spawn chance. Increases EXP gain by 15-20%, as opposed to 5% on prefixes. Does accumulate with prefixes, i.e., Spacey Giant Jammer Cavern of Greed = 5%+5%+(15-20%).

Probably Annoying/Bad

(Dungeon Name) of Disrepair - This Dungeon seems to want to tear apart more than just you. Weapons that hit 0 Durability in this Dungeon are lost forever, at battle completion. Level 25+

(Dungeon Name) of Greed - This Dungeon doesn't appreciate being robbed. Half Murai gains from battles. Level 20+

(Dungeon Name) of Depth - This Dungeon reverberates with echoes of screams of the long ago past. This Dungeon has 15+ floors. Level 15-Level 40

(Dungeon Name) of Ruin - This Dungeon looks like it has been here longer than five minutes. Every floor or every other floor has a Cave-In event. Level 30+

(Dungeon Name) of Entrapment - This Dungeon is determined to make you dizzy. Every trap on the floor and chests is a Teleport Trap. Increased spawn rate of traps. Level 10+

(Dungeon Name) of Illusion - This Dungeon is made of lies. There are X staircases on each floor, but only one is real. Running into a false staircase puts you back at the dungeon entrance staircase. Level 20+

(Dungeon Name) of Deception - Enemies are not what they appear to be. I.e., running into a Jammer may give you a Fireblood battle, etc. Level 30+

(Dungeon Name) of Sealing - This Dungeon has been sealed, and probably for good reason. Floors are half-size, but each staircase is Sealed. Level 50+

(Dungeon Name) of Chambers - This Dungeon looks as if someone (or something) has been living in it. All doors and chests are locked, lots of small rooms. Level 30+

(Dungeon Name) of Inversion - This dungeon actually seems upside down. Reaching the core requires you to go up stairs, and there are only Pitfall Traps, which cause you to fall down a floor. Level 15+

(Dungeon Name) of Mimicry - This dungeon seems loaded with treasure, but it may be tough getting to it. Chests are actually BDP monsters, disguised by the power of the Core. Attempting to open a chest in this dungeon will initiate a battle with a miniboss in it. If a Crazy dungeon, it will act as such in the battle. Level 25+

(Dungeon Name) of Vitality - This dungeon seems to be flowing with rejuvenating waters - and the monsters inside have had it longer than you. Monsters in this dungeon have 1.5x HP and 1.25x FP. The boss of this dungeon has 3x HP, and 1.5x FP. There is a Water Fountain on each floor. Level 45+



Probably Helpful/Good

(Dungeon Name) of Giving - This Dungeon wants to pay to get you out. EXP halved after prefix/suffix bonuses, but Murai output is 2.0x. Murai output goes down by .1x per floor.

(Dungeon Name) of Ether - This Dungeon has an unusual amount of dust in it. Equipped weapons recover an additional +1 Durability at the end of battles. Increased Etherium Ore vein spawns.

(Dungeon Name) of Height - This Dungeon has no more than 5 floors. Level 1-Level 15

(Dungeon Name) of Ore - This dungeon is filled to the brim with ore, and some people know it. Increased ore vein spawns. Guarantee of a Lost Miner somewhere in the dungeon. Any level

(Dungeon Name) of Rejuvenation - This dungeon has a flowing stream of Focus throughout it. Recover an additional 5% HP and 10% FP at the end of each battle. Monsters recover 2% FP per turn. Level 15+
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