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Heavy tackle
#5
"[url=http://www.neus-projects.net/viewtopic.php?p=8534#p8534 Wrote:Chaos » Tue Jul 21, 2015 9:18 pm[/url]"]
"[url=http://www.neus-projects.net/viewtopic.php?p=8533#p8533 Wrote:Sarinpa1 » Tue Jul 21, 2015 10:46 am[/url]"]oh so it was already adressed somewhere.
Alright, I'll resign my pure dodge before I get any more 200 per hit strikes.
This is going to be a bit off-topic for a bug report, but:

200 per hit from Heavy Tackle sounds impossible to do beyond a one-trick build, and that assumes the target has almost no physical defenses to speak of. Also, the ungodly weight to pull such a number off will not only completely ruin your Hit, but knock the target so far back that you'll never be able to catch up to unleash another HT within the next round. (If you somehow negate HT's knockback.... well, sucks to be you.)


Unless you had a build specialized to, say, throw the opponent halfway across the map from where they can't counterattack, then close that distance and repeat.

It's possible to stack enough Move to run across the battlefield.
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