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Covering the Bases (Base Class Skill Suggestions)
#2
I like these. Almost all of these. I just have one major noteworthy thing to mention.

Quote:Fluttering Hummingbird
Dagger Skill

Can also be used by weapons with the 'Fan' Sub-Type. Each hit requires an accuracy check, if a hit connects, it deals unresistable physical Slash Damage equal to the Weapon's Power.

The number of hits performed is based on Rank.

If you are equipped with two Daggers (or Fans), this performs additional strikes also based on Rank, using the off-hand Weapon for those strikes.

Rank 1: 4M, 20FP, 2 Hits
Rank 2: 19FP, 2 Hits (+1 Bonus Hit)
Rank 3: 18FP, 3 Hits (+1 Bonus Hit)
Rank 4: 17FP, 3 Hits (+2 Bonus Hits)
Rank 5: 16FP, 4 Hits (+2 Bonus Hits)

I'm terrified of the abuse with rebelling daggers.

Besides that, I'm in favor of basically everything, even Revolution for the Soldier despite it using durability. They mostly all all fit thematically (Curate getting FP back on a turn it casts no spells is a great way to encourage moderation with mercana, for example) and yeah.


I'm expecting a lot of people to chime in like "baaaw, base classes are supposed to suck" but that's anything but the case. They're the foundations the promoted classes are based on, and the foundations of combat are easily the most important.
*loud burp*
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