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#5
I'd like to bring up what I thought was already implemented when Ingrain showed up, learning the hard way it isn't and suggested it already.

Ingrain is pretty much something that immobilizes you. I believe it shouldn't be a "you can't use movement". It should rather be, if you move, OR get moved, it cancels.
Frankly there are many movement skills and someone building around that isn't hampered by some silly immobilization. And it'd be a good way for people to counter ingrain. Just move them somehow. Sure, they can get threads, but those don't work againts aaall types of moving yer opponent.
I think it'd solve this problem (and also make it little more sensible)
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