09-02-2015, 07:38 AM
It's a framerate issue, most likely caused by the fact that 'gradual transition' actually means 'hundreds of tiny alpha differences in a row' instead of 'one alpha difference of greater magnitude.' BYOND in general is a very unoptimized platform, especially where CPU is concerned.
Though, altering some of my nVidia driver settings did alleviate the issue somewhat.
Though, altering some of my nVidia driver settings did alleviate the issue somewhat.