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A few Skill Ideas
#1
I took the liberty of making some skill ideas for some classes that seemed a bit... lacking in some areas when compared to other things.



Void Assassin
Name: [Dirty Fighting]   [Image: rgAWNYP.png]
Type:|Passive|
A true assassin knows that taking advantage of perception, or a prone target, could make all the difference for precision. Back Attacks with Daggers receive bonus Hit. Bonus doubles if the target is Knocked Down or Blinded.
Rank 1: +3 Hit while Back Attacking, (Daggers Only)
Rank 2: +3 Hit while Back Attacking, (Daggers Only)
Rank 3: +3 Hit while Back Attacking, (Daggers Only)
Rank 4: +3 Hit while Back Attacking, (Daggers Only)
Rank 5: +3 Hit while Back Attacking, (Daggers Only)



Black Knight
Name: [Die Hard]  [Image: 76Fd13p.png]
Type:|Passive|
Black Knights have the reputation for being immortal warriors in the field of battle. Allows you to keep fighting to a maximum of -30 HP.
Rank 1: Learn skill
Rank 2: Equipping this skill does not take up a Skill Pool slot.



Engineer
Name: [Disable Trap]  [Image: XhV6eSb.png]
Type: |Support | Range: 3
Being able to tinker with machines and contraptions has its kicks. At a chance equal to SKI + a bonus based on Rank, you can disable a targeted trap.
Rank 1: 10 FP, Chance: SKI+10%
Rank 2: Chance: SKI+20%
Rank 3: Chance: SKI+30%, Can target hidden Traps
Rank 4: Chance: SKI+40%
Rank 5: Chance: SKI+50%
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