10-17-2015, 06:35 PM
"[url=http://neus-projects.net/viewtopic.php?p=9951#p9951 Wrote:Sarinpa1 » Fri Oct 16, 2015 7:21 pm[/url]"]Under no circumstance will I acknowledge that someone with half my celerity can outrun me if we're in same condition.There is one question that always seems to be in my mind when things like this are brought up: should you actively punish the roleplayer for not partaking in the meta? If I had a level 1 Felidae who took part in in running contests, managing to beat quite a fair amount of people in the process, lose to the unfit level 50 Human, just because they have 8 more CEL (making a base 16 CEL) than the Felidae? Not only that, but also lose to a great total amount of PCs just because the stats said so?
I've always been a fan of roleplaying things out instead relying on stats or rolls, because I think those methods are pretty silly. It removes (the already limited) power from the roleplayers to decide on what would happen, which could lead to an ultimately better story, instead of falling back on rolling a die or comparing stats.
Yet, out of the choices presented, rolling with modifiers might be the most "balanced" one. It still adds a bit of randomization to the mix on who will win while appeasing those who like to directly involve their stats into rolls. Adding anything more might make things messy and detract from the experience.
"Nothing good ever comes of her laughter. And she's always laughing."