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Narcus Tweak
#1
- Narcus damage return seems to be capped at 52
- Narcus Damage return is mitigated by enemy Resistance
- You'd be amazed how often that extra damage is a big fat 0.

Basically, the Narcus's effect looks amazing on paper, but actually really sucks. even if you take 100+ Damage, you're doing 5-10 back from the Narcus.

Suggestion: Change it to 1/4 damage, capping at 15, unresistable via stats (but yes via elemental resists/ general DR)

This way, it won't be completely invalidated by resistance, while still not being overpowering.
*loud burp*
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