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Chaser Bug (?)
#1
After some reasonably extensive testing with chaser to clear up my own confusion on the matter, I've encountered an issue with chaser and solid objects in battles.

Here's bonus bloodshed chaser not being able to be used http://gyazo.com/21feaba66123871fdae1792c17a50850 .
This is it being tested on a player, once again not working http://gyazo.com/d8933329f351de9b8410eed3110712e2 .
It does, however, work whilst being used against the edge of a map http://gyazo.com/d9550eb45ed9de1bbeefd7267db51f8c .
Thus, it's pretty clear that it doesn't work when used into solid objects.

However, it DOES work when used towards a solid object when not airborne. http://gyazo.com/ff0db186f99a358acc82a08f5e5aae62

Considering that the airborne version is meant to stop when hitting another airborne target, surely it should still be usable if said airborne target is before the dense object?

Sorry if this is a bit of a weird bug report, never posted one here before. Just thought this was something worth drawing attention to!
(Also gotta give Trex a good amount of credit for helping me test it out!)
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