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Recent armor changes and 'piercing' weapons
#10
"[url=http://www.neus-projects.net/viewtopic.php?p=1671#p1671 Wrote:Mivereous » Fri Dec 05, 2014 10:04 pm[/url]"]No effect if wearing no armor.

-75% armor defense if wearing Unarmored type.

-50% armor defense if wearing Light Armor type.

-25% armor defense if wearing Heavy Armor type.

How does that sound?

EDIT: Or 90/60/30, after I did some math.


That would make it roughly the same as it is now, maybe 1-3 points of DEF better, even with the edit. I understand that Piercing weapons are made supposedly to pierce armor, but they shouldn't affect only armor... unless...

How about 'You deal bonus % damage equal to the opponent's armor DEF'. 20% bonus damage is quite significant, and will help breach the DEF an opponent stacking armor DEF has, whereas it falls off against lightly armored opponents (4-10%) because of the weapon's lower-end stats. This also doesn't make BKs useless as they are, because they reduce physical damage all across the board, so despite taking 120% physical damage, it's still reduced by 12% (36% with Black Wind) if they wear heavy armor.
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