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Earth Shatteringly boring
#1
I think that rank*2 bonus damage is a boring effect for most quaking skills and it seems to be a prevalent theme amongst at least half of the quaking skills in general, is it possible to open discussion about these skills gaining more properties than rank*2 bonus damage? For example I have a couple suggestions:

Quaking Execute: Effect is changed to be similar to Galren enchanted magaisendo, and breaks all tiles in a 2 range diamond around the target.

Alternatively: Deals half of that damage in earth magic damage around the target.

Quaking Elemental Rave: Damage is changed to earth or keeps slash damage in the air.

Any thoughts and/or suggestions?
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