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Ocean man, take me by the sword
#55
Decreasing the duration by one for each water attack is a step in the right direction, but I do not think it solves the issue entirely. The hitting is required a teeny tiny more than it already is in that scenario. Building for attacking and dealing damage with the sword? You're in for a bad time.

Absolutely nullifying the weakness after single hit will allow it to retain its weakness, while it will sate the "omg people get to wombo combo with water spells."complaint.
And it being argued that a single weapon slot allows such damage stacking that requires you to prepare againts an element? /Points to elemental badge for good ol' Nerhaven.
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