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Sigrogana May Cry
#11
Well, as it stands right now, that's how Snake Dancer works. So I still say before we completely change how one stance works (oops cobra no longer protects you from basic attacks, on hit effects, or DoTs and your autohit immunity is still removed by blind or knockdown), we focus on the obvious issue which is leaping lizard/winged serpent letting people have up to 8 tile movement for 0/1M. The obvious synergies with Thunderhooves aside, it pretty much allows you to remain with your back towards a zone boundary at all times if that's what you're looking to do. The problem isn't so much that Snake Dancer works on basic attacks and more on just how -easy- it is to force someone to attack you from the front using your other tricks.
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