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Spent (Charm)
#16
Blow kiss = 3m 30% DR and a force off of cardinals if allies don't want to be hit. Requires a stat inflict, requires invested points into will, gui, ski and or san if your that twink cat race. Lasts longer than a guard.
Guard = 3m for 30% DR.

Calling it the 'Single best defensive skill' is a bit rich given that it doesn't effect a race outright, requires invested ski to reliably inflict on builds, applies to only one person, and is momentum lost if you fail the inflict.

Because of this it's only really oppressive if your stacking it on top of other defensive shittu, such as Kiting Hexers or something similar. If you want to target the people who benefit most from this sort of skill, you'll need to do some funky shit to prevent evokers and other burst skills from inflicting you with it, then charging up a one CM Isenshi while you anemically slap their 70DR cheeks. Most builds won't have the status resistance to 100% ignore the inflict, or have the ability to guard in retaliation. I don't really see why this thread exists, given that I've been charmed maybe two or three times with blow kiss?
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