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Turning
#5
While i'll agree that some way to consume momentum to turn universally is needed. As far as I see it, this change so far has only made a few people not be as mindless or risky with their motions since it can lead to them getting screwed over out of Eviter or Snake Dancer or something similar.

That's a change i've come to greatly like solely since i'm not seeing the same old same old as much as I used to, despite people using...the same old, same old. Being made to play differently is cool. But man, gimme way to turn if I want to end my turn early and not be a specific class or consume more FP/Cooldown of Skills than I need to.
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