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Solar LAME!
#6
Solar Lance falls short in a lot of areas, I will name out what I like about it more than I dislike about it at least:

-Solar Lance's range is pretty good for a spear skill
-Total amount of scaling on paper sounds pretty good.
-One of the few hybrid physical and magical damage skills in the game.
-The delayed burst sounds good on paper but falls short due to removing the ability to solar lance a target for 2 whole rounds afterwards. Limiting its usage in a fight and calling into question its usefulness in spending 5 skill points for compared to the rest of curate.
-Delayed burst damage isn't even that strong, and doesn't ignore RES or M.Armor.

I think all you really need to do is adjust some gripes with the skill, namely that you'd boost the secondary damage effect's consistency much more by having it ignore both RES and M.Armor, given that it explodes after 2 rounds and only for 100% Fire ATK damage.

Secondly, I'd change the fire ATK Scaling to light ATK Scaling, still dealing fire damage. This allows it synergy with the rest of the priest classes and the new gemstone staves
[-] The following 1 user Likes Autumn's post:
  • Ace
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Messages In This Thread
Solar LAME! - by Ace - 04-04-2022, 07:31 AM
RE: Solar LAME! - by InsainArcaneBirdbrain - 04-04-2022, 07:47 AM
RE: Solar LAME! - by Ace - 04-04-2022, 07:55 AM
RE: Solar LAME! - by Poruku - 04-04-2022, 08:40 AM
RE: Solar LAME! - by Snake - 04-04-2022, 02:37 PM
RE: Solar LAME! - by Autumn - 04-04-2022, 02:47 PM
RE: Solar LAME! - by Poruku - 04-04-2022, 04:23 PM
RE: Solar LAME! - by Autumn - 04-04-2022, 06:12 PM

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