Actually, I noticed it costs 50+ FP in some cases, so here's a hot idea to at least amend some of its gaps:
It's just sad to see how Salamandras outperform Hyattrs, when the latter were the original pyromaniacs of SL2. Give the old boys a pat on the back, boss man! They kind of deserve it, serving more often than not as antagonistic rather than the pretty boy Salamandras who just look firey and cute. Most of the Hyattr players I've seen do kind of try to follow their lore as troublemakers, but when it comes to using their race's signature move, it gets vastly outperformed by a bunch of things.
It won't be a problem, really.
Quote:- Fire Breath deals bonus Hellfire damage equal to its FP cost.
- Channel Destruction increases damage by 15%. Inflicts 'Overwhelming Heat' on yourself and the enemy for 3 rounds.
>> Overwhelming Heat nullifies Fire absorption and inflicts Burn LV30 for 1 round, at the start of every round.
- Channel Magic increases damage by 15%. Inflicts 'Lingering Heat' on yourself and the enemy for 3 rounds.
>> Lingering Heat nullifies Fire Resistance (Fire Resistance is set to 0%) and nullifies Fire immunity.
It's just sad to see how Salamandras outperform Hyattrs, when the latter were the original pyromaniacs of SL2. Give the old boys a pat on the back, boss man! They kind of deserve it, serving more often than not as antagonistic rather than the pretty boy Salamandras who just look firey and cute. Most of the Hyattr players I've seen do kind of try to follow their lore as troublemakers, but when it comes to using their race's signature move, it gets vastly outperformed by a bunch of things.
It won't be a problem, really.