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Wild Elf - Redrayder
#6
(01-24-2023, 06:00 PM)Autumn Wrote:
(01-24-2023, 03:33 PM)renowner Wrote: A small hit boost for free isn't bad.
I still think Redtails and Corbies are better in that situation, but really this is just specifically for this one racial trait of wild elf.
The snake one also is pretty terrible but its at least flavorful I guess.

Redtail I can give you that, but their chances are nearly entirely luck based, and can backfire. Corbies on the other hand do not gain as much hit per SAN as Wild Elves do, and Wild Elves are not tied to an airborne condition, just a weapon type condition.

Normally it would not apply to most weapons, but 2 notable examples it does apply to are 2 very low hit rate weapons that do genuinely appreciate that up to +20 hit rate. Those being Electric Axe and Daggers, who very much have their usual dynamics change up quite a bit from having a +20 hit rate buff inherently.

Of course this also takes having 40 SAN to make the full use of, which is no cheap price in any build, it is the strongest part of Wild Elf and why I consider them a insanely good niche race, despite the memes people often post about it.

In game description for aerial attacker is flat 10 hit, so corbies don't gain hit from SAN period. They instead gain 1 power + 30% scaled SAN and 10 hit flat. I'm reasonably certain it does work that way as well as I get 10 hit from going airborne exactly.
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Messages In This Thread
Wild Elf - Redrayder - by renowner - 01-23-2023, 08:46 PM
RE: Wild Elf - Redrayder - by Poruku - 01-23-2023, 10:21 PM
RE: Wild Elf - Redrayder - by Autumn - 01-24-2023, 12:39 PM
RE: Wild Elf - Redrayder - by renowner - 01-24-2023, 03:33 PM
RE: Wild Elf - Redrayder - by Autumn - 01-24-2023, 06:00 PM
RE: Wild Elf - Redrayder - by caliaca - 01-25-2023, 03:13 AM
RE: Wild Elf - Redrayder - by renowner - 01-25-2023, 07:12 PM

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