Posts: 985
Threads: 153
Likes Received: 25 in 4 posts
Likes Given: 1
Joined: Nov 2014
From what I can see, Dark Claws (Shaitan's racial damage bonus) appears to prevent Guns from adding the SKI damage bonus into the equation. No other race seems to have this problem.
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
•
Posts: 2,099
Threads: 533
Likes Received: 164 in 91 posts
Likes Given: 41
Joined: Nov 2014
Tested within these parameters
SKI = 57
WIL = 11
WPN PWR = 11
Critical Hit! Heavy-Layered Warlord attacks Jammer with Dire Peacekeeper and hits them!
Jammer takes 22 Pierce damage.
The battle has ended.
This is vastly underpowered, the actual damage for this, for a shaitan atleast, should be (57/2)+(11/4)+11+4 which is about 45 damage, or 67.5 on a crit.
Next test was done with an excel sniper.
Parameters
SKI = 57
WIL = 11
WPN PWR = 17
Critical Hit! Heavy-Layered Warlord attacks Jammer with Bloodsoaked Rockdirt Excel Sniper and hits them!
Jammer takes 31 Pierce damage.
The battle has ended.
(57/2)+(11/4)+17+4 = 51*1.5 = 76.5, or 76 damage on a critical.
•
Posts: 188
Threads: 20
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
Why are Dark Claws even affecting gun attacks anyway? I thought
they only increased melee damage by 4.
•
Posts: 15
Threads: 2
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
I thought that was intended. Because, you know, trying to use a gun with claws for hands.
•
Posts: 2,099
Threads: 533
Likes Received: 164 in 91 posts
Likes Given: 41
Joined: Nov 2014
Edit; since i'm tired.
I meant to put that the +4 was never stated to be limited to just melee.
•
Posts: 7,159
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
I don't see anything to indicate Dark Claws itself is the issue, oddly.
•